It’s been a couple weeks since my previous post, and I’ve been sitting on the subject of my first MFA critique for too long.
Some particular points of discourse from my peers and professor that I found compelling are as follows:
- Interest in seeing my touch/mark on the dolls I’m making.
- Construction of diorama/dollhouse to indicate scene, story, and aspects of these characters (Pashmina & Izumi).
- What might my audience get out of interacting with the dolls?
- Could the dolls be constructed by the audience?
- “Build-a-Doll” where there is active participation from audience members to choose which parts are assembled into a resulting doll.
- Different faces, skin tones, body shapes, and fits of clothing to create unique characters.
- Potentially explore the collection/archive of dolls I currently have through photography.
The comments about constructing physical environments for the dolls and audience participation really resonated with me. While these types of dolls are difficult to sculpt, mold, and cast by hand, I want other people to be able to interact with and handle them. If possible, I would ideally have diorama setups as well as a separate space for people to “play” with the dolls.
Conceptually speaking, I’m interested in the subject of body positivity and how difficult it can be to accept/celebrate parts of your physical self (like weight, skin color, etc.). In conjunction with interactivity and “mark”, I thought, “What if others had different colors of ink or paint on their hands and then touched the doll?” Having a doll nude (or only partially clothed in white) would add that layer of vulnerability that we so often find in ourselves when considering our bodies and our “imperfections”. And with those marks and fingerprints literally painted onto her body…I’m curious as to how people might interact with the dolls in that context versus general play.
Further progress under the cut. Continue reading “006: Post-Critique #1” →